[Author]
Author = Sereous313
[Description]
Description = 
[Objectives]
Objectivescount = 58

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 639.3532
Objectives[0]positionY = 1.353679
Objectives[0]positionZ = 82.78646
Objectives[0]Heading = 255
Objectives[0]model = mp_m_freemode_01
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 2
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 1
Objectives[0]VehiclePopulation = 1
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 0
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 1364.391
Objectives[1]positionY = -545.3829
Objectives[1]positionZ = 73.33791
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 0
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Text = You may ~g~patrol however ~w~you like.  When the callout is ready you can trigger it by going to the ~p~checkpoint.
Objectives[2]Type = Timeout_Objective
Objectives[2]positionX = 1367.769
Objectives[2]positionY = -545.6292
Objectives[2]positionZ = 73.36619
Objectives[2]Timeout_Min = 0
Objectives[2]Timeout_Sec = 6
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Text2 = 
Objectives[3]Text3 = 
Objectives[3]Failed_Text = 
Objectives[3]Type = Checkpoint
Objectives[3]Checkpoint_Type = 45
Objectives[3]Reserved = 1
Objectives[3]ColorR = 128
Objectives[3]ColorG = 0
Objectives[3]ColorB = 128
Objectives[3]ColorA = 255
Objectives[3]IconColorR = 255
Objectives[3]IconColorG = 255
Objectives[3]IconColorB = 255
Objectives[3]IconColorA = 0
Objectives[3]positionX = 924.7317
Objectives[3]positionY = -201.2208
Objectives[3]positionZ = 71.82269
Objectives[3]Heading = 170
Objectives[3]Diameter = 3
Objectives[3]minimum_hight = 0.5
Objectives[3]maximum_hight = 0.5
Objectives[3]TriggerDistance = 1.5
Objectives[3]PlaySound = False
Objectives[3]LoseWanted = False
Objectives[3]Stop_Vehicle = False
Objectives[3]DeliverVehicleOnly = False
Objectives[3]DeliverTrailor = False
Objectives[3]DeliverTowTruck = False
Objectives[3]DeliverVehicleCargobob = False
Objectives[3]DeliverPropCargobob = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Text = 
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 1
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 255
Objectives[4]IconColorA = 0
Objectives[4]positionX = 1350.739
Objectives[4]positionY = -578.7181
Objectives[4]positionZ = 73.19295
Objectives[4]Heading = 905
Objectives[4]Diameter = 1
Objectives[4]minimum_hight = 0.5
Objectives[4]maximum_hight = 0.5
Objectives[4]TriggerDistance = 1.5
Objectives[4]PlaySound = False
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 1
Objectives[4]mission_Actors[0]SpawnInVehicle = True
Objectives[4]mission_Actors[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 23
Objectives[4]mission_Actors[0]positionX = 1351.982
Objectives[4]mission_Actors[0]positionY = -614.1863
Objectives[4]mission_Actors[0]positionZ = 73.84483
Objectives[4]mission_Actors[0]Heading = 142.5668
Objectives[4]mission_Actors[0]String_Name = a_m_y_yoga_01
Objectives[4]mission_Actors[0]Relationship_Group = Neutral
Objectives[4]mission_Actors[0]AddBlip = False
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = Unarmed
Objectives[4]mission_Actors[0]Variation = Random
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 5
Objectives[4]mission_Actors[0]Task_Repeat = True
Objectives[4]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[0]PositionX = 1351.4
Objectives[4]mission_Actors[0]Task_List[0]PositionY = -614.0848
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 73.90893
Objectives[4]mission_Actors[0]Task_List[0]Speed = 1
Objectives[4]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[0]Task_List[1]Type = Drive
Objectives[4]mission_Actors[0]Task_List[1]PositionX = 1354.07
Objectives[4]mission_Actors[0]Task_List[1]PositionY = -627.0634
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 73.96159
Objectives[4]mission_Actors[0]Task_List[1]Speed = 5
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[4]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[1]Reverse = False
Objectives[4]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[2]Type = Drive
Objectives[4]mission_Actors[0]Task_List[2]PositionX = 1350.925
Objectives[4]mission_Actors[0]Task_List[2]PositionY = -626.5236
Objectives[4]mission_Actors[0]Task_List[2]PositionZ = 73.97328
Objectives[4]mission_Actors[0]Task_List[2]Speed = 5
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[4]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[2]Reverse = False
Objectives[4]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[3]Type = Drive
Objectives[4]mission_Actors[0]Task_List[3]PositionX = 1354.669
Objectives[4]mission_Actors[0]Task_List[3]PositionY = -598.6141
Objectives[4]mission_Actors[0]Task_List[3]PositionZ = 73.98738
Objectives[4]mission_Actors[0]Task_List[3]Speed = 5
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[4]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[3]Reverse = False
Objectives[4]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[4]Type = Drive
Objectives[4]mission_Actors[0]Task_List[4]PositionX = 1347.077
Objectives[4]mission_Actors[0]Task_List[4]PositionY = -626.2031
Objectives[4]mission_Actors[0]Task_List[4]PositionZ = 73.91517
Objectives[4]mission_Actors[0]Task_List[4]Speed = 5
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[4]StopAtLights = True
Objectives[4]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[4]Reverse = False
Objectives[4]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[4]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 7
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 9
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 11
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 12
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 14
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 16
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 17
Objectives[4]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 8
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveGoToActor[0] = 6
Objectives[4]mission_Vehicles = 1
Objectives[4]mission_Vehicles[0]positionX = 1351.982
Objectives[4]mission_Vehicles[0]positionY = -614.1863
Objectives[4]mission_Vehicles[0]positionZ = 73.84483
Objectives[4]mission_Vehicles[0]Heading = 142.5668
Objectives[4]mission_Vehicles[0]Name = Lawn Mower
Objectives[4]mission_Vehicles[0]Model = mower
Objectives[4]mission_Vehicles[0]PrimaryColor = UtilGreen
Objectives[4]mission_Vehicles[0]SecondaryColor = WornSilver
Objectives[4]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[4]mission_Vehicles[0]HasPearlescent = False
Objectives[4]mission_Vehicles[0]Livery = 0
Objectives[4]mission_Vehicles[0]DirtLevel = 0
Objectives[4]mission_Vehicles[0]LockedForPlayer = False
Objectives[4]mission_Vehicles[0]Locked = False
Objectives[4]mission_Vehicles[0]Alarm = False
Objectives[4]mission_Vehicles[0]HotWired = False
Objectives[4]mission_Vehicles[0]Invincible = False
Objectives[4]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[4]mission_Vehicles[0]Remove_After = 0
Objectives[4]mission_Vehicles[0]Survive_Number = 0
Objectives[4]mission_Vehicles[0]Failed_Text = 
Objectives[4]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[4]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 4
Objectives[4]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[4]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[4]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 24
Objectives[4]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[4]mission_Vehicles[0]NeededForActorTaskIndex[1] = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 2
Objectives[4]ObjectiveMessages[0]positionX = 1290.938
Objectives[4]ObjectiveMessages[0]positionY = -557.4151
Objectives[4]ObjectiveMessages[0]positionZ = 69.28374
Objectives[4]ObjectiveMessages[0]Message = ~r~Call: ~w~Several complaints about a neighbor mowing his lawn and ~y~disturbing the peace.
Objectives[4]ObjectiveMessages[0]Contact = CHAR_CALL911
Objectives[4]ObjectiveMessages[0]Sender = DISPATCH
Objectives[4]ObjectiveMessages[0]Subject = ~w~EMERGENCY CALL
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 4
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = False
Objectives[4]ObjectiveMessages[0]TypeTextMesage = True
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 5
Objectives[4]ObjectiveMessages[1]positionX = 1286.975
Objectives[4]ObjectiveMessages[1]positionY = -556.3965
Objectives[4]ObjectiveMessages[1]positionZ = 68.93958
Objectives[4]ObjectiveMessages[1]Message = Location: ~b~Mirror Park~n~~w~Address: ~g~1232 Nikola Pl.~n~~w~Response: ~r~Code 1
Objectives[4]ObjectiveMessages[1]Contact = CHAR_CALL911
Objectives[4]ObjectiveMessages[1]Sender = DISPATCH
Objectives[4]ObjectiveMessages[1]Subject = ADDITIONAL DETAILS
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 14
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = False
Objectives[4]ObjectiveMessages[1]TypeTextMesage = True
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 6

Objectives[5]Text = 
Objectives[5]Type = Timeout_Objective
Objectives[5]positionX = 1363.416
Objectives[5]positionY = -548.0914
Objectives[5]positionZ = 73.33791
Objectives[5]Timeout_Min = 0
Objectives[5]Timeout_Sec = 1
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = GoTo_Actor
Objectives[6]Text = ~y~Talk ~w~to the resident ~y~mowing the lawn.
Objectives[6]positionX = 1366.46
Objectives[6]positionY = -548.5524
Objectives[6]positionZ = 73.33791
Objectives[6]GoTo_Actor_ChangToCompanion = True
Objectives[6]GoTo_Actor_Distance = 4
Objectives[6]GoTo_Actor_Remove_Blip = True
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Text = ~b~You: EXCUSE ME.. SIR .. CAN YOU TURN THAT OFF AND TALK TO ME FOR A MINUTE!
Objectives[7]Type = Timeout_Objective
Objectives[7]positionX = 1365.502
Objectives[7]positionY = -550.64
Objectives[7]positionZ = 73.33791
Objectives[7]Timeout_Min = 0
Objectives[7]Timeout_Sec = 3
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = ~y~Male: YOU SCARED THE HELL OUT OF ME!
Objectives[8]positionX = 1363.917
Objectives[8]positionY = -561.8096
Objectives[8]positionZ = 73.32782
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 5
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = gesture_hello
Objectives[8]Task_Time = 3
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = ~y~Male: Umm, how can I help you officer?
Objectives[9]positionX = 1361.388
Objectives[9]positionY = -553.367
Objectives[9]positionZ = 73.33791
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 5
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = gesture_bring_it_on
Objectives[9]Task_Time = 6
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = ~b~You: I'm quite sure you know why I might be here..
Objectives[10]positionX = 1360.593
Objectives[10]positionY = -555.2735
Objectives[10]positionZ = 73.33791
Objectives[10]SetPlayerActor_Use_Player = True
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[10]SetPlayerActor_Use_Actor = False
Objectives[10]SetPlayerActor_RelationshipGroup_Change = False
Objectives[10]SetPlayerActor_RelationshipGroup = Neutral
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 5
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = gesture_hand_down
Objectives[10]Task_Time = 6
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = ~y~Male: Yep, someone called about me using a gas mower! I know yall outlawed them in this state.
Objectives[11]positionX = 1363.75
Objectives[11]positionY = -555.3449
Objectives[11]positionZ = 73.33791
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 5
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = gesture_pleased
Objectives[11]Task_Time = 8
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = ~y~Male: This is a perfectly good mower, she's a little louder than electric but I'm not switching.
Objectives[12]positionX = 1359.765
Objectives[12]positionY = -557.2056
Objectives[12]positionZ = 73.33791
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 5
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = False
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = gesture_nod_no_hard
Objectives[12]Task_Time = 8
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = ~b~You: I'm not here for that actually. I'm here because your mowing in the middle of the night..
Objectives[13]positionX = 1362.773
Objectives[13]positionY = -557.6154
Objectives[13]positionZ = 73.33791
Objectives[13]SetPlayerActor_Use_Player = True
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = False
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 5
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = False
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = gesture_i_will
Objectives[13]Task_Time = 8
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = ~y~Male: Look, I work nights and when I'm trying to sleep I have to listen to people mowing their lawns.
Objectives[14]positionX = 1358.969
Objectives[14]positionY = -559.1226
Objectives[14]positionZ = 73.33791
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 5
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = gesture_me
Objectives[14]Task_Time = 7
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = ~b~You: I understand.. but at night it's against the law.  In the day time there's no noise ordinances okay?
Objectives[15]positionX = 1361.871
Objectives[15]positionY = -559.7777
Objectives[15]positionZ = 73.33791
Objectives[15]SetPlayerActor_Use_Player = True
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[15]SetPlayerActor_Use_Actor = False
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 5
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 8
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = ~y~Male: Understood, my apologies.  I didn't think it was that loud to be honest. I guess i'll finish tomorrow.
Objectives[16]positionX = 1357.997
Objectives[16]positionY = -561.6895
Objectives[16]positionZ = 73.26959
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 5
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = gesture_nod_yes_soft
Objectives[16]Task_Time = 9
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = Set_Player_Actor_Objective
Objectives[17]Text = ~y~Male: I guess I can just go for a walk around the neighborhood.
Objectives[17]positionX = 1360.736
Objectives[17]positionY = -564.9312
Objectives[17]positionZ = 73.22256
Objectives[17]SetPlayerActor_Use_Player = False
Objectives[17]SetPlayerActor_Player_Controllable = True
Objectives[17]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[17]SetPlayerActor_Use_Actor = True
Objectives[17]SetPlayerActor_RelationshipGroup_Change = True
Objectives[17]SetPlayerActor_RelationshipGroup = Neutral
Objectives[17]SetPlayerActor_Invincible_Change = False
Objectives[17]SetPlayerActor_Invincible = False
Objectives[17]SetPlayerActor_NewTask = True
Objectives[17]Int_Task = 5
Objectives[17]Task_Repeat = False
Objectives[17]Task_Timeout = False
Objectives[17]Task_Guard_Range = 10
Objectives[17]Task_Stay_In_Range = True
Objectives[17]Task_Wander_Range = 10
Objectives[17]Task_Scenario = NONE
Objectives[17]Task_TalkingAnimation = mic_chatter
Objectives[17]Task_Time = 6
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Set_Player_Actor_Objective
Objectives[18]Text = ~b~You: Sounds perfect.. can I get your name or an ID?
Objectives[18]positionX = 1361.166
Objectives[18]positionY = -562.1426
Objectives[18]positionZ = 73.30959
Objectives[18]SetPlayerActor_Use_Player = True
Objectives[18]SetPlayerActor_Player_Controllable = True
Objectives[18]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[18]SetPlayerActor_Use_Actor = False
Objectives[18]SetPlayerActor_RelationshipGroup_Change = False
Objectives[18]SetPlayerActor_RelationshipGroup = Neutral
Objectives[18]SetPlayerActor_Invincible_Change = False
Objectives[18]SetPlayerActor_Invincible = False
Objectives[18]SetPlayerActor_NewTask = True
Objectives[18]Int_Task = 5
Objectives[18]Task_Repeat = False
Objectives[18]Task_Timeout = False
Objectives[18]Task_Guard_Range = 10
Objectives[18]Task_Stay_In_Range = True
Objectives[18]Task_Wander_Range = 10
Objectives[18]Task_Scenario = NONE
Objectives[18]Task_TalkingAnimation = mic_chatter
Objectives[18]Task_Time = 4
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Use ~y~Stop The Ped ~w~to investigate the ~r~suspect.  ~n~~w~(Move the ped away from the mower.)
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = 1357.438
Objectives[19]positionY = -563.4438
Objectives[19]positionZ = 73.21009
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 40
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = (Use ~y~Stop The Ped ~w~If the ped is clear ~b~dismiss them on foot.)
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = 1357.977
Objectives[20]positionY = -604.7345
Objectives[20]positionZ = 73.33791
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 20
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Please ~g~patrol until part 2 ~w~is available.~n~(3 minute timer.)
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = 1330.369
Objectives[21]positionY = -575.7096
Objectives[21]positionZ = 72.70216
Objectives[21]Timeout_Min = 3
Objectives[21]Timeout_Sec = 0
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Mission_Settings_Objective
Objectives[22]positionX = 1340.52
Objectives[22]positionY = -581.4017
Objectives[22]positionZ = 73.36385
Objectives[22]MissionSettings_TimesOfDay = 4
Objectives[22]MissionSettings_Weather = 4
Objectives[22]MissionSettings_WantedLevel = 0
Objectives[22]MissionSettings_SetWantedLevelNow = 0
Objectives[22]MissionSettings_StartNightvision = False
Objectives[22]MissionSettings_StopNightvision = False
Objectives[22]MissionSettings_StartSeethrough = False
Objectives[22]MissionSettings_StopSeethrough = False
Objectives[22]MissionSettings_StartMusic = False
Objectives[22]MissionSettings_StopMusic = False
Objectives[22]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Text2 = 
Objectives[23]Text3 = 
Objectives[23]Failed_Text = 
Objectives[23]Type = Checkpoint
Objectives[23]Checkpoint_Type = 45
Objectives[23]Reserved = 1
Objectives[23]ColorR = 128
Objectives[23]ColorG = 0
Objectives[23]ColorB = 128
Objectives[23]ColorA = 255
Objectives[23]IconColorR = 255
Objectives[23]IconColorG = 255
Objectives[23]IconColorB = 255
Objectives[23]IconColorA = 0
Objectives[23]positionX = 1342.016
Objectives[23]positionY = -567.1675
Objectives[23]positionZ = 73.16865
Objectives[23]Heading = 610
Objectives[23]Diameter = 3
Objectives[23]minimum_hight = 0.5
Objectives[23]maximum_hight = 0.5
Objectives[23]TriggerDistance = 1.5
Objectives[23]PlaySound = False
Objectives[23]LoseWanted = False
Objectives[23]Stop_Vehicle = False
Objectives[23]DeliverVehicleOnly = False
Objectives[23]DeliverTrailor = False
Objectives[23]DeliverTowTruck = False
Objectives[23]DeliverVehicleCargobob = False
Objectives[23]DeliverPropCargobob = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Text = 
Objectives[24]Text2 = 
Objectives[24]Text3 = 
Objectives[24]Failed_Text = 
Objectives[24]Type = Checkpoint
Objectives[24]Checkpoint_Type = 45
Objectives[24]Reserved = 1
Objectives[24]ColorR = 255
Objectives[24]ColorG = 255
Objectives[24]ColorB = 0
Objectives[24]ColorA = 255
Objectives[24]IconColorR = 255
Objectives[24]IconColorG = 255
Objectives[24]IconColorB = 255
Objectives[24]IconColorA = 0
Objectives[24]positionX = 1347.761
Objectives[24]positionY = -576.0956
Objectives[24]positionZ = 73.19249
Objectives[24]Heading = 585
Objectives[24]Diameter = 1
Objectives[24]minimum_hight = 0.5
Objectives[24]maximum_hight = 0.5
Objectives[24]TriggerDistance = 1.5
Objectives[24]PlaySound = False
Objectives[24]LoseWanted = False
Objectives[24]Stop_Vehicle = False
Objectives[24]DeliverVehicleOnly = False
Objectives[24]DeliverTrailor = False
Objectives[24]DeliverTowTruck = False
Objectives[24]DeliverVehicleCargobob = False
Objectives[24]DeliverPropCargobob = False
Objectives[24]mission_ActorsCount = 2
Objectives[24]mission_Actors[0]Survive_Number = 0
Objectives[24]mission_Actors[0]Failed_Text = 
Objectives[24]mission_Actors[0]Remove_After = 0
Objectives[24]mission_Actors[0]positionX = 1350.969
Objectives[24]mission_Actors[0]positionY = -614.0497
Objectives[24]mission_Actors[0]positionZ = 74.4099
Objectives[24]mission_Actors[0]Heading = 291.8407
Objectives[24]mission_Actors[0]String_Name = a_m_y_yoga_01
Objectives[24]mission_Actors[0]Relationship_Group = Neutral
Objectives[24]mission_Actors[0]AddBlip = False
Objectives[24]mission_Actors[0]ShowCone = False
Objectives[24]mission_Actors[0]Invincible = False
Objectives[24]mission_Actors[0]SetHealth = 100
Objectives[24]mission_Actors[0]DieFromHeadShot = True
Objectives[24]mission_Actors[0]CanExitVehicle = True
Objectives[24]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[0]AlwaysFight = True
Objectives[24]mission_Actors[0]Seeing_Range = 30
Objectives[24]mission_Actors[0]Hearing_Range = 30
Objectives[24]mission_Actors[0]CombatMovement = Offensive
Objectives[24]mission_Actors[0]weapon = Unarmed
Objectives[24]mission_Actors[0]Variation = Random
Objectives[24]mission_Actors[0]Task = 99
Objectives[24]mission_Actors[0]Task_Guard_Range = 5
Objectives[24]mission_Actors[0]Task_Stay_In_Range = True
Objectives[24]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[0]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[24]mission_Actors[0]Task_List_Count = 6
Objectives[24]mission_Actors[0]Task_Repeat = True
Objectives[24]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[0]Task_List[0]PositionX = 1351.11
Objectives[24]mission_Actors[0]Task_List[0]PositionY = -613.5049
Objectives[24]mission_Actors[0]Task_List[0]PositionZ = 73.92825
Objectives[24]mission_Actors[0]Task_List[0]Speed = 1
Objectives[24]mission_Actors[0]Task_List[0]SeatIndex = -2
Objectives[24]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[0]Task_List[1]Type = Drive
Objectives[24]mission_Actors[0]Task_List[1]PositionX = 1353.522
Objectives[24]mission_Actors[0]Task_List[1]PositionY = -626.12
Objectives[24]mission_Actors[0]Task_List[1]PositionZ = 73.99326
Objectives[24]mission_Actors[0]Task_List[1]Speed = 5
Objectives[24]mission_Actors[0]Task_List[1]StopBeforeVehicles = True
Objectives[24]mission_Actors[0]Task_List[1]StopBeforeActors = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[1]StopAtLights = True
Objectives[24]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[1]AllowGoingWrongWay = False
Objectives[24]mission_Actors[0]Task_List[1]Reverse = True
Objectives[24]mission_Actors[0]Task_List[1]TakeShortestPath = True
Objectives[24]mission_Actors[0]Task_List[1]IgnoreRoads = True
Objectives[24]mission_Actors[0]Task_List[1]IgnoreAllPathing = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[0]Task_List[2]Type = Drive
Objectives[24]mission_Actors[0]Task_List[2]PositionX = 1349.776
Objectives[24]mission_Actors[0]Task_List[2]PositionY = -625.1847
Objectives[24]mission_Actors[0]Task_List[2]PositionZ = 73.96059
Objectives[24]mission_Actors[0]Task_List[2]Speed = 5
Objectives[24]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[24]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[24]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[24]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[24]mission_Actors[0]Task_List[2]Reverse = True
Objectives[24]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[24]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[24]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[24]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[24]mission_Actors[0]Task_List[3]Type = Drive
Objectives[24]mission_Actors[0]Task_List[3]PositionX = 1352.619
Objectives[24]mission_Actors[0]Task_List[3]PositionY = -610.4454
Objectives[24]mission_Actors[0]Task_List[3]PositionZ = 73.96985
Objectives[24]mission_Actors[0]Task_List[3]Speed = 5
Objectives[24]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[24]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[24]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[3]StopAtLights = True
Objectives[24]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[24]mission_Actors[0]Task_List[3]Reverse = True
Objectives[24]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[24]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[24]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[24]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[24]mission_Actors[0]Task_List[4]Type = Drive
Objectives[24]mission_Actors[0]Task_List[4]PositionX = 1345.279
Objectives[24]mission_Actors[0]Task_List[4]PositionY = -623.6019
Objectives[24]mission_Actors[0]Task_List[4]PositionZ = 73.92722
Objectives[24]mission_Actors[0]Task_List[4]Speed = 5
Objectives[24]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[24]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[24]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[4]StopAtLights = True
Objectives[24]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[4]AllowGoingWrongWay = False
Objectives[24]mission_Actors[0]Task_List[4]Reverse = True
Objectives[24]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[24]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[24]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[24]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[24]mission_Actors[0]Task_List[5]Type = Drive
Objectives[24]mission_Actors[0]Task_List[5]PositionX = 1351.278
Objectives[24]mission_Actors[0]Task_List[5]PositionY = -608.4248
Objectives[24]mission_Actors[0]Task_List[5]PositionZ = 74.00335
Objectives[24]mission_Actors[0]Task_List[5]Speed = 5
Objectives[24]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[24]mission_Actors[0]Task_List[5]StopBeforeActors = True
Objectives[24]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[5]StopAtLights = True
Objectives[24]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[5]AllowGoingWrongWay = False
Objectives[24]mission_Actors[0]Task_List[5]Reverse = True
Objectives[24]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[24]mission_Actors[0]Task_List[5]IgnoreRoads = True
Objectives[24]mission_Actors[0]Task_List[5]IgnoreAllPathing = True
Objectives[24]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 9
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 27
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 32
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 34
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 29
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 37
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 44
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 45
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 38
Objectives[24]mission_Actors[0]NeededForObjectiveSetPlayerActor[8] = 53
Objectives[24]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[24]mission_Actors[0]NeededForObjectiveGoToActor[0] = 28
Objectives[24]mission_Actors[1]Survive_Number = 0
Objectives[24]mission_Actors[1]Failed_Text = 
Objectives[24]mission_Actors[1]Remove_After = 55
Objectives[24]mission_Actors[1]positionX = 1367.211
Objectives[24]mission_Actors[1]positionY = -605.8281
Objectives[24]mission_Actors[1]positionZ = 74.71104
Objectives[24]mission_Actors[1]Heading = 360
Objectives[24]mission_Actors[1]String_Name = a_m_y_surfer_01
Objectives[24]mission_Actors[1]Relationship_Group = Neutral
Objectives[24]mission_Actors[1]AddBlip = False
Objectives[24]mission_Actors[1]ShowCone = False
Objectives[24]mission_Actors[1]Invincible = False
Objectives[24]mission_Actors[1]SetHealth = 300
Objectives[24]mission_Actors[1]DieFromHeadShot = True
Objectives[24]mission_Actors[1]CanExitVehicle = True
Objectives[24]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[1]AlwaysFight = True
Objectives[24]mission_Actors[1]Seeing_Range = 30
Objectives[24]mission_Actors[1]Hearing_Range = 30
Objectives[24]mission_Actors[1]CombatMovement = Offensive
Objectives[24]mission_Actors[1]weapon = Unarmed
Objectives[24]mission_Actors[1]Variation = Custom
Objectives[24]mission_Actors[1]Task = 99
Objectives[24]mission_Actors[1]Task_Guard_Range = 5
Objectives[24]mission_Actors[1]Task_Stay_In_Range = True
Objectives[24]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[1]Task_Scenario = NONE
Objectives[24]mission_Actors[1]Task_List_Count = 1
Objectives[24]mission_Actors[1]Task_Repeat = False
Objectives[24]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[24]mission_Actors[1]Task_List[0]PositionX = 1367.123
Objectives[24]mission_Actors[1]Task_List[0]PositionY = -604.9586
Objectives[24]mission_Actors[1]Task_List[0]PositionZ = 74.21597
Objectives[24]mission_Actors[1]Task_List[0]Block = True
Objectives[24]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 1
Objectives[24]mission_Actors[1]COMPONENT_FACE_TEXTURE = 1
Objectives[24]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 2
Objectives[24]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 1
Objectives[24]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 2
Objectives[24]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[24]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[24]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[24]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[24]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[24]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[24]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[24]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[24]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 9
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 43
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 46
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 47
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 40
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 42
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[5] = 39
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[6] = 50
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[7] = 51
Objectives[24]mission_Actors[1]NeededForObjectiveSetPlayerActor[8] = 49
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = 1309.813
Objectives[24]ObjectiveMessages[0]positionY = -562.3802
Objectives[24]ObjectiveMessages[0]positionZ = 70.80302
Objectives[24]ObjectiveMessages[0]Message = ~r~Call: ~w~Caller reports his neighbor is back to mowing his lawn and being ~y~public nuisance.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_CALL911
Objectives[24]ObjectiveMessages[0]Sender = DISPATCH
Objectives[24]ObjectiveMessages[0]Subject = ~w~EMERGENCY CALL
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = False
Objectives[24]ObjectiveMessages[0]Delay = True
Objectives[24]ObjectiveMessages[0]DelayTime = 5
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 5
Objectives[24]ObjectiveMessages[1]positionX = 1313.103
Objectives[24]ObjectiveMessages[1]positionY = -563.714
Objectives[24]ObjectiveMessages[1]positionZ = 71.0627
Objectives[24]ObjectiveMessages[1]Message = Location: ~b~Mirror Park~n~~w~Address: ~g~1232 Nikola Pl.~n~~w~Response: ~r~Code 1
Objectives[24]ObjectiveMessages[1]Contact = CHAR_CALL911
Objectives[24]ObjectiveMessages[1]Sender = DISPATCH
Objectives[24]ObjectiveMessages[1]Subject = Additional Details
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 15
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 5

Objectives[25]Text = Go stand in the ~b~blue checkpoint. ~r~DO NOT MOVE.
Objectives[25]Text2 = 
Objectives[25]Text3 = 
Objectives[25]Failed_Text = 
Objectives[25]Type = Checkpoint
Objectives[25]Checkpoint_Type = 45
Objectives[25]Reserved = 1
Objectives[25]ColorR = 0
Objectives[25]ColorG = 0
Objectives[25]ColorB = 255
Objectives[25]ColorA = 255
Objectives[25]IconColorR = 255
Objectives[25]IconColorG = 255
Objectives[25]IconColorB = 255
Objectives[25]IconColorA = 0
Objectives[25]positionX = 1348.181
Objectives[25]positionY = -604.7935
Objectives[25]positionZ = 73.35785
Objectives[25]Heading = 545
Objectives[25]Diameter = 2
Objectives[25]minimum_hight = 0.5
Objectives[25]maximum_hight = 0.5
Objectives[25]TriggerDistance = 1.5
Objectives[25]PlaySound = False
Objectives[25]LoseWanted = False
Objectives[25]Stop_Vehicle = False
Objectives[25]DeliverVehicleOnly = False
Objectives[25]DeliverTrailor = False
Objectives[25]DeliverTowTruck = False
Objectives[25]DeliverVehicleCargobob = False
Objectives[25]DeliverPropCargobob = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Text = ~b~YOU: COME HERE RIGHT NOW!
Objectives[26]Type = Timeout_Objective
Objectives[26]positionX = 1337.103
Objectives[26]positionY = -625.5843
Objectives[26]positionZ = 72.84396
Objectives[26]Timeout_Min = 0
Objectives[26]Timeout_Sec = 4
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 1332.901
Objectives[27]positionY = -621.8553
Objectives[27]positionZ = 72.93103
Objectives[27]SetPlayerActor_Use_Player = False
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = True
Objectives[27]SetPlayerActor_RelationshipGroup_Change = True
Objectives[27]SetPlayerActor_RelationshipGroup = Companion
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = True
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 2
Objectives[27]Task_List[0]Type = WalkTo
Objectives[27]Task_List[0]DestinationX = 1348.965
Objectives[27]Task_List[0]DestinationY = -605.9711
Objectives[27]Task_List[0]DestinationZ = 73.86521
Objectives[27]Task_List[0]Rotation = 1105
Objectives[27]Task_List[0]Speed = 0.5
Objectives[27]Task_List[0]GoStraitToCoord = False
Objectives[27]Task_List[1]Type = AchieveHeading
Objectives[27]Task_List[1]positionX = 1349.384
Objectives[27]Task_List[1]positionY = -605.9597
Objectives[27]Task_List[1]positionZ = 73.86711
Objectives[27]Task_List[1]heading = 1120
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = GoTo_Actor
Objectives[28]Text = 
Objectives[28]positionX = 1342.1
Objectives[28]positionY = -628.4813
Objectives[28]positionZ = 73.06053
Objectives[28]GoTo_Actor_ChangToCompanion = True
Objectives[28]GoTo_Actor_Distance = 3
Objectives[28]GoTo_Actor_Remove_Blip = True
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = ~r~Suspect: officer.. what are you doing here AGAIN?
Objectives[29]positionX = 1330.821
Objectives[29]positionY = -581.5026
Objectives[29]positionZ = 72.68365
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 5
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = gesture_hello
Objectives[29]Task_Time = 5
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = ~b~You: We recieved a call again that you were mowing your lawn AGAIN.. so here I am.
Objectives[30]positionX = 1333.513
Objectives[30]positionY = -589.3284
Objectives[30]positionZ = 72.67775
Objectives[30]SetPlayerActor_Use_Player = True
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = False
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 5
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = getsure_its_mine
Objectives[30]Task_Time = 7
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = ~b~You: A few hours ago you and I had this talk, you said you were going to stop and do something quieter..
Objectives[31]positionX = 1334.887
Objectives[31]positionY = -587.3621
Objectives[31]positionZ = 72.86473
Objectives[31]SetPlayerActor_Use_Player = True
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = False
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 5
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = gesture_easy_now
Objectives[31]Task_Time = 7
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = ~r~Suspect: I tried for awhile but my OCD wouldn't let me think knowning a few strips of lawn weren't cut.
Objectives[32]positionX = 1336.106
Objectives[32]positionY = -585.6938
Objectives[32]positionZ = 72.97018
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 5
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = gesture_me_hard
Objectives[32]Task_Time = 7
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = ~b~You: Well now you're going to be getting a citation for disturbing the peace okay?
Objectives[33]positionX = 1337.356
Objectives[33]positionY = -584.0069
Objectives[33]positionZ = 73.15012
Objectives[33]SetPlayerActor_Use_Player = True
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = False
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Neutral
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 5
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = gesture_point
Objectives[33]Task_Time = 6
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = ~r~Suspect: Whatever.. I'm still going to finish cutting my lawn as soon as you leave!
Objectives[34]positionX = 1338.705
Objectives[34]positionY = -582.3692
Objectives[34]positionZ = 73.23711
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 5
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = getsure_its_mine
Objectives[34]Task_Time = 6
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = ~b~You: If you want I can just take you to jail for disobeying a lawful order.. how do you want to do this?
Objectives[35]positionX = 1340.168
Objectives[35]positionY = -580.5003
Objectives[35]positionZ = 73.41651
Objectives[35]SetPlayerActor_Use_Player = True
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = False
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 5
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = gesture_i_will
Objectives[35]Task_Time = 7
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = ~o~Neighbor: TAKE HIS ASS TO JAIL... ~n~I'M TRYING TO SLEEP OVER HERE!!
Objectives[36]Type = Timeout_Objective
Objectives[36]positionX = 1330.149
Objectives[36]positionY = -588.1272
Objectives[36]positionZ = 72.49125
Objectives[36]Timeout_Min = 0
Objectives[36]Timeout_Sec = 6
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Set_Player_Actor_Objective
Objectives[37]Text = ~r~SUSPECT: THIS HAS NOTHING TO DO WITH YOU CHRIS.. CLOSE YOUR WINDOW AND SHUT UP!!
Objectives[37]positionX = 1332.223
Objectives[37]positionY = -579.6311
Objectives[37]positionZ = 72.77604
Objectives[37]SetPlayerActor_Use_Player = False
Objectives[37]SetPlayerActor_Player_Controllable = True
Objectives[37]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[37]SetPlayerActor_Use_Actor = True
Objectives[37]SetPlayerActor_RelationshipGroup_Change = False
Objectives[37]SetPlayerActor_RelationshipGroup = Neutral
Objectives[37]SetPlayerActor_Invincible_Change = False
Objectives[37]SetPlayerActor_Invincible = False
Objectives[37]SetPlayerActor_NewTask = True
Objectives[37]Int_Task = 5
Objectives[37]Task_Repeat = False
Objectives[37]Task_Timeout = False
Objectives[37]Task_Guard_Range = 10
Objectives[37]Task_Stay_In_Range = True
Objectives[37]Task_Wander_Range = 10
Objectives[37]Task_Scenario = NONE
Objectives[37]Task_TalkingAnimation = mic_chatter
Objectives[37]Task_Time = 8
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = ~r~Suspect: I don't want anymore trouble, I'll just take the citation.
Objectives[38]positionX = 1346.773
Objectives[38]positionY = -629.638
Objectives[38]positionZ = 73.36079
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 5
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 6
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = 
Objectives[39]positionX = 1371.648
Objectives[39]positionY = -598.851
Objectives[39]positionZ = 73.4612
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 99
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = mic_chatter
Objectives[39]Task_Time = 1
Objectives[39]TaskListCount = 5
Objectives[39]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]Task_List[0]positionX = 1367.167
Objectives[39]Task_List[0]positionY = -603.2158
Objectives[39]Task_List[0]positionZ = 73.83883
Objectives[39]Task_List[0]Block = True
Objectives[39]Task_List[1]Type = WalkTo
Objectives[39]Task_List[1]DestinationX = 1359.994
Objectives[39]Task_List[1]DestinationY = -594.8839
Objectives[39]Task_List[1]DestinationZ = 73.82779
Objectives[39]Task_List[1]Rotation = 365
Objectives[39]Task_List[1]Speed = 3.5
Objectives[39]Task_List[1]GoStraitToCoord = False
Objectives[39]Task_List[2]Type = WalkTo
Objectives[39]Task_List[2]DestinationX = 1354.647
Objectives[39]Task_List[2]DestinationY = -593.7838
Objectives[39]Task_List[2]DestinationZ = 73.83848
Objectives[39]Task_List[2]Rotation = 485
Objectives[39]Task_List[2]Speed = 1.5
Objectives[39]Task_List[2]GoStraitToCoord = False
Objectives[39]Task_List[3]Type = WalkTo
Objectives[39]Task_List[3]DestinationX = 1349.886
Objectives[39]Task_List[3]DestinationY = -604.7399
Objectives[39]Task_List[3]DestinationZ = 73.86575
Objectives[39]Task_List[3]Rotation = 2950
Objectives[39]Task_List[3]Speed = 1
Objectives[39]Task_List[3]GoStraitToCoord = False
Objectives[39]Task_List[4]Type = AchieveHeading
Objectives[39]Task_List[4]positionX = 1349.886
Objectives[39]Task_List[4]positionY = -604.7399
Objectives[39]Task_List[4]positionZ = 73.86575
Objectives[39]Task_List[4]heading = 2950
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = ~b~That's a wise choice.. I don't want to have to take you to jail over something so stupid.
Objectives[40]positionX = 1341.881
Objectives[40]positionY = -583.9286
Objectives[40]positionZ = 73.36485
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[40]SetPlayerActor_Use_Actor = False
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 5
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = gesture_pleased
Objectives[40]Task_Time = 7
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = ~b~You: So you'll be cited for.. ~n~and who are you sir?
Objectives[41]positionX = 1340.589
Objectives[41]positionY = -592.7194
Objectives[41]positionZ = 73.37685
Objectives[41]SetPlayerActor_Use_Player = True
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = False
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 5
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = gesture_pleased
Objectives[41]Task_Time = 6
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = 1370.392
Objectives[42]positionY = -605.0021
Objectives[42]positionZ = 73.43543
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = False
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = False
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]TaskListCount = 5
Objectives[42]Task_List[0]Type = Pause
Objectives[42]Task_List[0]positionX = 1367.178
Objectives[42]Task_List[0]positionY = -605.3817
Objectives[42]Task_List[0]positionZ = 74.21597
Objectives[42]Task_List[0]time = 0
Objectives[42]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[42]Task_List[1]positionX = 1367.178
Objectives[42]Task_List[1]positionY = -605.3817
Objectives[42]Task_List[1]positionZ = 74.21597
Objectives[42]Task_List[1]Block = True
Objectives[42]Task_List[2]Type = WalkTo
Objectives[42]Task_List[2]DestinationX = 1357.589
Objectives[42]Task_List[2]DestinationY = -594.1353
Objectives[42]Task_List[2]DestinationZ = 73.83079
Objectives[42]Task_List[2]Rotation = 45
Objectives[42]Task_List[2]Speed = 3.5
Objectives[42]Task_List[2]GoStraitToCoord = False
Objectives[42]Task_List[3]Type = WalkTo
Objectives[42]Task_List[3]DestinationX = 1354.29
Objectives[42]Task_List[3]DestinationY = -591.6793
Objectives[42]Task_List[3]DestinationZ = 73.83798
Objectives[42]Task_List[3]Rotation = 45
Objectives[42]Task_List[3]Speed = 1.5
Objectives[42]Task_List[3]GoStraitToCoord = False
Objectives[42]Task_List[4]Type = WalkTo
Objectives[42]Task_List[4]DestinationX = 1350.017
Objectives[42]Task_List[4]DestinationY = -604.368
Objectives[42]Task_List[4]DestinationZ = 73.8662
Objectives[42]Task_List[4]Rotation = 90
Objectives[42]Task_List[4]Speed = 1.5
Objectives[42]Task_List[4]GoStraitToCoord = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = ~o~Neighbor: I'm the one who's been calling in about him disturbing the peace tonight.
Objectives[43]positionX = 1326.808
Objectives[43]positionY = -582.7311
Objectives[43]positionZ = 72.415
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 5
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = getsure_its_mine
Objectives[43]Task_Time = 7
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = 1328.816
Objectives[44]positionY = -579.4903
Objectives[44]positionZ = 72.5321
Objectives[44]SetPlayerActor_Use_Player = False
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[44]SetPlayerActor_Use_Actor = True
Objectives[44]SetPlayerActor_RelationshipGroup_Change = False
Objectives[44]SetPlayerActor_RelationshipGroup = Neutral
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = True
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 1
Objectives[44]Task_List[0]Type = AchieveHeading
Objectives[44]Task_List[0]positionX = 1348.706
Objectives[44]Task_List[0]positionY = -606.0609
Objectives[44]Task_List[0]positionZ = 73.86427
Objectives[44]Task_List[0]heading = 2485
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Set_Player_Actor_Objective
Objectives[45]Text = ~r~Suspect: You're the one trying to get me arrested for mowing my lawn?
Objectives[45]positionX = 1329.841
Objectives[45]positionY = -594.5114
Objectives[45]positionZ = 72.38595
Objectives[45]SetPlayerActor_Use_Player = False
Objectives[45]SetPlayerActor_Player_Controllable = True
Objectives[45]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[45]SetPlayerActor_Use_Actor = True
Objectives[45]SetPlayerActor_RelationshipGroup_Change = False
Objectives[45]SetPlayerActor_RelationshipGroup = Neutral
Objectives[45]SetPlayerActor_Invincible_Change = False
Objectives[45]SetPlayerActor_Invincible = False
Objectives[45]SetPlayerActor_NewTask = True
Objectives[45]Int_Task = 5
Objectives[45]Task_Repeat = False
Objectives[45]Task_Timeout = False
Objectives[45]Task_Guard_Range = 10
Objectives[45]Task_Stay_In_Range = True
Objectives[45]Task_Wander_Range = 10
Objectives[45]Task_Scenario = NONE
Objectives[45]Task_TalkingAnimation = gesture_point
Objectives[45]Task_Time = 7
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1351.275
Objectives[46]positionY = -630.0778
Objectives[46]positionZ = 73.34644
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = True
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = getsure_its_mine
Objectives[46]Task_Time = 6
Objectives[46]TaskListCount = 1
Objectives[46]Task_List[0]Type = AchieveHeading
Objectives[46]Task_List[0]positionX = 1350.111
Objectives[46]Task_List[0]positionY = -605.1112
Objectives[46]Task_List[0]positionZ = 73.86797
Objectives[46]Task_List[0]heading = 2680
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = ~o~Orange: I thought I'd be polite and not come over here and sock you in the mouth.
Objectives[47]positionX = 1337.626
Objectives[47]positionY = -590.6348
Objectives[47]positionZ = 73.32523
Objectives[47]SetPlayerActor_Use_Player = False
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[47]SetPlayerActor_Use_Actor = True
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 5
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = gesture_i_will
Objectives[47]Task_Time = 7
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = ~b~You: No one needs to sock anybody.. he's going to be cited and if I come out again he's going to jail.
Objectives[48]positionX = 1338.988
Objectives[48]positionY = -588.9275
Objectives[48]positionZ = 73.32588
Objectives[48]SetPlayerActor_Use_Player = True
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[48]SetPlayerActor_Use_Actor = False
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 5
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = gesture_easy_now
Objectives[48]Task_Time = 8
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1342.797
Objectives[49]positionY = -590.1909
Objectives[49]positionZ = 73.44484
Objectives[49]SetPlayerActor_Use_Player = False
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[49]SetPlayerActor_Use_Actor = True
Objectives[49]SetPlayerActor_RelationshipGroup_Change = False
Objectives[49]SetPlayerActor_RelationshipGroup = Neutral
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = True
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 1
Objectives[49]Task_List[0]Type = AchieveHeading
Objectives[49]Task_List[0]positionX = 1349.972
Objectives[49]Task_List[0]positionY = -605.7432
Objectives[49]Task_List[0]positionZ = 73.86922
Objectives[49]Task_List[0]heading = 2575
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Set_Player_Actor_Objective
Objectives[50]Text = ~o~Neighbor: That works for me, I'm going to try and go to sleep before I have to wake up in a few hours.
Objectives[50]positionX = 1331.932
Objectives[50]positionY = -585.8192
Objectives[50]positionZ = 72.68365
Objectives[50]SetPlayerActor_Use_Player = False
Objectives[50]SetPlayerActor_Player_Controllable = True
Objectives[50]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[50]SetPlayerActor_Use_Actor = True
Objectives[50]SetPlayerActor_RelationshipGroup_Change = False
Objectives[50]SetPlayerActor_RelationshipGroup = Neutral
Objectives[50]SetPlayerActor_Invincible_Change = False
Objectives[50]SetPlayerActor_Invincible = False
Objectives[50]SetPlayerActor_NewTask = True
Objectives[50]Int_Task = 5
Objectives[50]Task_Repeat = False
Objectives[50]Task_Timeout = False
Objectives[50]Task_Guard_Range = 10
Objectives[50]Task_Stay_In_Range = True
Objectives[50]Task_Wander_Range = 10
Objectives[50]Task_Scenario = NONE
Objectives[50]Task_TalkingAnimation = mic_chatter
Objectives[50]Task_Time = 9
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Set_Player_Actor_Objective
Objectives[51]Text = 
Objectives[51]positionX = 1343.138
Objectives[51]positionY = -611.1271
Objectives[51]positionZ = 73.39548
Objectives[51]SetPlayerActor_Use_Player = False
Objectives[51]SetPlayerActor_Player_Controllable = True
Objectives[51]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[51]SetPlayerActor_Use_Actor = True
Objectives[51]SetPlayerActor_RelationshipGroup_Change = True
Objectives[51]SetPlayerActor_RelationshipGroup = Neutral
Objectives[51]SetPlayerActor_Invincible_Change = False
Objectives[51]SetPlayerActor_Invincible = False
Objectives[51]SetPlayerActor_NewTask = True
Objectives[51]Int_Task = 99
Objectives[51]Task_Repeat = False
Objectives[51]Task_Timeout = False
Objectives[51]Task_Guard_Range = 10
Objectives[51]Task_Stay_In_Range = True
Objectives[51]Task_Wander_Range = 10
Objectives[51]Task_Scenario = NONE
Objectives[51]Task_TalkingAnimation = mic_chatter
Objectives[51]Task_Time = 1
Objectives[51]TaskListCount = 4
Objectives[51]Task_List[0]Type = Pause
Objectives[51]Task_List[0]positionX = 1349.75
Objectives[51]Task_List[0]positionY = -605.222
Objectives[51]Task_List[0]positionZ = 73.86661
Objectives[51]Task_List[0]time = 0
Objectives[51]Task_List[1]Type = WalkTo
Objectives[51]Task_List[1]DestinationX = 1354.483
Objectives[51]Task_List[1]DestinationY = -592.8124
Objectives[51]Task_List[1]DestinationZ = 73.83825
Objectives[51]Task_List[1]Rotation = 3010
Objectives[51]Task_List[1]Speed = 1
Objectives[51]Task_List[1]GoStraitToCoord = False
Objectives[51]Task_List[2]Type = WalkTo
Objectives[51]Task_List[2]DestinationX = 1359.668
Objectives[51]Task_List[2]DestinationY = -595.9349
Objectives[51]Task_List[2]DestinationZ = 73.83289
Objectives[51]Task_List[2]Rotation = 3010
Objectives[51]Task_List[2]Speed = 1
Objectives[51]Task_List[2]GoStraitToCoord = False
Objectives[51]Task_List[3]Type = WalkTo
Objectives[51]Task_List[3]DestinationX = 1361.084
Objectives[51]Task_List[3]DestinationY = -610.8292
Objectives[51]Task_List[3]DestinationZ = 73.83791
Objectives[51]Task_List[3]Rotation = 3010
Objectives[51]Task_List[3]Speed = 1
Objectives[51]Task_List[3]GoStraitToCoord = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = ~b~You: Okay, like I was saying you'll be getting a citation for excessive noise during hours of peace.
Objectives[52]positionX = 1340.319
Objectives[52]positionY = -587.1343
Objectives[52]positionZ = 73.36005
Objectives[52]SetPlayerActor_Use_Player = True
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = False
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 5
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = gesture_nod_yes_soft
Objectives[52]Task_Time = 8
Objectives[52]TaskListCount = 2
Objectives[52]Task_List[0]Type = Pause
Objectives[52]Task_List[0]positionX = 1343.566
Objectives[52]Task_List[0]positionY = -619.6644
Objectives[52]Task_List[0]positionZ = 73.91773
Objectives[52]Task_List[0]time = 1
Objectives[52]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[52]Task_List[1]positionX = 1343.566
Objectives[52]Task_List[1]positionY = -619.6644
Objectives[52]Task_List[1]positionZ = 73.91773
Objectives[52]Task_List[1]Block = True
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 0

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = ~r~Suspect: I know I deserve it. ~n~Thank you for being so patient with me.
Objectives[53]positionX = 1329.404
Objectives[53]positionY = -620.0927
Objectives[53]positionZ = 72.82926
Objectives[53]SetPlayerActor_Use_Player = False
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[53]SetPlayerActor_Use_Actor = True
Objectives[53]SetPlayerActor_RelationshipGroup_Change = True
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = True
Objectives[53]Int_Task = 5
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = getsure_its_mine
Objectives[53]Task_Time = 7
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = ~b~You: If I could have you follow me to my cruiser real fast.
Objectives[54]positionX = 646.9882
Objectives[54]positionY = 11.77553
Objectives[54]positionZ = 84.84354
Objectives[54]SetPlayerActor_Use_Player = True
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[54]SetPlayerActor_Use_Actor = False
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 5
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 6
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Text = Use ~y~Stop The Ped ~w~to have the suspect ~y~follow you.
Objectives[55]Type = Timeout_Objective
Objectives[55]positionX = 642.2123
Objectives[55]positionY = 14.2241
Objectives[55]positionZ = 85.30764
Objectives[55]Timeout_Min = 0
Objectives[55]Timeout_Sec = 8
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = Use ~b~computlite ~w~to ~b~cite ~w~the ~r~suspect. ~n~~w~(Ignore any warrants.)
Objectives[56]Type = Timeout_Objective
Objectives[56]positionX = 1341.726
Objectives[56]positionY = -583.2242
Objectives[56]positionZ = 73.3292
Objectives[56]Timeout_Min = 1
Objectives[56]Timeout_Sec = 10
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = You may ~g~patrol freely ~w~however you like. ~n~The callout is ~g~complete.
Objectives[57]Type = Timeout_Objective
Objectives[57]positionX = 1362.43
Objectives[57]positionY = -550.5969
Objectives[57]positionZ = 73.33791
Objectives[57]Timeout_Min = 59
Objectives[57]Timeout_Sec = 10
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

